< History of video games < Cloud
History
Amazon Luna was announced in late September 2020.[1]
Early access to the Amazon Luna service began on October 20th, 2020.[2]
The business model Luna uses appears to be a monthly fee for access to a library of games.[3]
Technology
At launch Luna is intended to run on AWS EC2 G4 instances using Intel Cascade Lake CPUs, T4 GPUs made by NVIDIA, and a Windows operating system.[4][5] Luna instances are expected to have about 8.1 teraflops of performance.[5]
Gallery
- An AWS datacenter in Ashburn, Virginia in late 2020.
- Amazon Spheres, part of the Amazon headquarters in Seattle, Washington in 2018.
References
- ↑ McWhertor, Michael (24 September 2020). "Amazon unveils new cloud gaming service Luna" (in en). https://www.polygon.com/2020/9/24/21454568/amazon-luna-cloud-gaming-service-channels-price-release-date. Retrieved 3 November 2020.
- ↑ "Amazon Luna early access begins today" (in en). 20 October 2020. https://blog.aboutamazon.com/devices/amazon-luna-early-access-begins-today. Retrieved 30 October 2020.
- ↑ Schoon, Ben (2 November 2020). "Amazon Luna hands on: Rough around the edges". https://9to5google.com/2020/11/02/amazon-luna-hands-on/. Retrieved 5 November 2020.
- ↑ "6 Things to Know About Amazon's Luna Cloud Gaming Service". https://www.fool.com/investing/2020/09/30/things-know-about-amazon-luna-cloud-gaming-service/.
- 1 2 "Amazon’s Luna game streaming service is powered by Windows and Nvidia GPUs". https://www.theverge.com/2020/9/25/21455610/amazon-luna-game-streaming-windows-nvidia-gpu-servers.
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