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History
In 2010 Gaikai was in closed beta, and was planned to use streaming playable games as an advertising tool.[1]
Sony Computer Entertainment spent about $380 million dollars to acquire Gaikai on July 2nd, 2012.[2]
In 2013 it was announced that Gaikai technology would be used in the PlayStation 4.[3]
References
- ↑ "Gaikai enters closed beta, we get an exclusive first look" (in en). https://www.engadget.com/2010-12-02-gaikai-enters-closed-beta-we-get-an-exclusive-first-look.html. Retrieved 30 October 2020.
- ↑ Lien, Tracey (2 July 2012). "Sony Computer Entertainment buys Gaikai for $380 million" (in en). https://www.polygon.com/gaming/2012/7/2/3131408/sony-computer-entertainment-buys-gaikai-for-380-million. Retrieved 30 October 2020.
- ↑ "Sony's PlayStation 4 will use Gaikai game streaming technology". https://www.theverge.com/2013/2/20/4010420/sonys-playstation-4-will-use-gaikai-game-streaming-technology.
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