Yasuhisa Yamamura

Yasuhisa Yamamura (Japanese: 山村 康久, Hepburn: Yamamura Yasuhisa, born December 10, 1964 in Hyōgo Prefecture) is a Japanese video game designer working for Nintendo. He was involved as a level designer in the development of numerous games in the Super Mario and The Legend of Zelda series.[1][2][3] Speaking about his work on the action-adventure The Legend of Zelda: Link's Awakening, he specified his contributions as the conception of routes, the placement of enemies and the creation of environments. Yamamura's level design philosophy takes into account experienced players skipping areas, with him stressing "the importance of omission and its effects".[4] A regular visitor of amusement arcades, he collects used circuit boards. He is also referred to by the nickname "Yamahem" or "Yamahen" (やまへむ, Yamahemu).[1] In 2006, his work on the map and level design of New Super Mario Bros. was nominated for the National Academy of Video Game Trade Reviewers Award in the category "Game Design".[5] The pigeon character Yamamura that debuted in the platform game Super Mario Maker is named after Yasuhisa Yamamura.[3]

Yasuhisa Yamamura
山村 康久
Born (1964-12-10) December 10, 1964[1]
NationalityJapanese
Other namesYamahem, Yamahen[1]
OccupationVideo game designer
EmployerNintendo

Works

YearTitleRole
1985Soccer[2]
1987Zelda II: The Adventure of LinkDirector[1]
Yume Kōjō: Doki Doki PanicCourse design[1]
1988Super Mario Bros. 2
1991The Legend of Zelda: A Link to the PastAssistant director
1993The Legend of Zelda: Link's AwakeningDungeon design
1995Yoshi's IslandCourse design
1996Super Mario 64Course director
1997Star Fox 64Course design
2001Super Mario World: Super Mario Advance 2Map director
2002Yoshi's Island: Super Mario Advance 3
2003Super Mario Advance 4: Super Mario Bros. 3
2005Yoshi Touch & GoMap & level design[6]
2006Yoshi's Island DSSupervisor
New Super Mario Bros.Map & level design
2009New Super Mario Bros. Wii
2012New Super Mario Bros. ULevel design
2013New Super Luigi U
The Legend of Zelda: A Link Between WorldsField planning
2015Super Mario MakerArtbook design
2016Super Mario Maker for Nintendo 3DSLevel design lead
2019Super Mario Maker 2Game design
2023Super Mario Bros. WonderCourse level design

References

  1. "「ゼルダの伝説 夢をみる島」開発スタッフ名鑑". Nintendo Official Guide Book – The Legend of Zelda: Link's Awakening (in Japanese). Shogakukan. July 1993. pp. 120, 123. ISBN 978-4-09-102448-0.
  2. Ronaghan, Neal (2013-11-07). "Linking to the Past: Where Are A Link to the Past Developers Now?". Nintendo World Report. Archived from the original on 2019-10-04. Retrieved 2019-10-04.
  3. Riendeau, Danielle (2016-11-30). "Yamamura the Edamame-Eating Pigeon is Nintendo's Best New Character". Vice. Archived from the original on 2019-08-14. Retrieved 2019-10-04.
  4. 開発スタッフアンケート. 1999-02-20. pp. 108, 110. ISBN 978-4-09-102679-8. {{cite book}}: |work= ignored (help)
  5. Allen, Thomas (2015-01-06). "Honors: NAVGTR Awards". International Game Developers Association. Archived from the original on 2019-10-04. Retrieved 2019-10-04.
  6. "Yoshi Touch & Go Instruction Booklet" (PDF). Nintendo. 2005. p. 30. Retrieved 2019-10-03.
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