SketchFighter 4000 Alpha

SketchFighter 4000 Alpha is a scrolling shooter with a focus on exploration for Mac OS X. The game was created by Lost Minds together with Ambrosia Software. SketchFighter uses OpenGL and a custom game engine to create visuals for all elements of the game reminiscent of hand-drawn sketches.


SketchFighter 4000 Alpha
Developer(s)Lost Minds
Ambrosia Software
Publisher(s)Ambrosia Software
Designer(s)Lars Gäfvert
Platform(s)Mac OS X
Release2006-12-01
Genre(s)scrolling shooter
Mode(s)single and multiplayer modes

SketchFighter is distributed as shareware; specifically, crippleware as only a subset of the game is playable prior to registration.

In 2020, SketchFighter was re-released for the Mac App Store[1]

Gameplay

SketchFighter's gameplay consists of using the ship to explore different "zones" or areas in the game. Players must fight a variety of enemies as they explore and progress through the game. Players acquire different power-up items in the game, such as different weapon types, different colors of weapons, improved shields, and faster and stronger engines. Some of these power-ups require defeating a boss; others are offered for exploring new areas of the map, including areas that can be unlocked by the player through the use of the newly acquired power-up (one of many.)

The ship can navigate forward and backward and rotate. Strafing is not supported; the ship fires in the direction it is facing (within a random margin of error).

SketchFighter offers two-player cooperative and competitive modes, and it includes a Web-based high score board.

SketchFighter also includes a custom level generator that the player can use to create their own levels.

References


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