1999
In 1999 the first version of the GameMaker engine is released, and later gains popularity among indie game developers.[1][2]
Read more about GameMaker on Wikipedia.
2000
A pirated english translation of RPG Maker is released by Don Miguel, introducing many to game development.[3]
2002
RPG maker 2003 was a continuation of the RPG maker engine, and had surprising longevity, with commercial indie games still being released that were made the engine as of 2018.[4]
Read more about RPG Maker 2003 on Wikipedia.
2004
2004 was a seminal year in Indie gaming history, with several high profile releases attracting attention.
N was released as a browser game, and would see a number of notable followup games.[5] Alien Hominid was a browser game that was ported to PlayStation 2 and Gamecube in 2004,[6] making it an early indie game to see a port from web to console.
2004 also saw the release of two notable game engines used by a number of games, including Source and Ren'py.
Read more about N, Alien Hominid, the Source engine and the Ren'Py visual novel engine.
2005
- First release of the Unity game engine.
2006
2007
In 2007 Polish developer "Jazzuo" creates several so called "B-Games", influencing a number of notable indie developers.[7]
2008
2009
2010
In 2010 Unity launches their asset store, making it easier for indie developers to find assets for use in their games.[8] As the decade progresses, other engines follow suit, such as the release of the Unreal Engine Marketplace in 2018.[9]
2011
2012
- GameMaker Studio game engine released.

- Dust: An Elysian Tail
- Frog Fractions
- Fez
- FTL: Faster Than Light
- Hotline Miami
- Mark of the Ninja
- Mari0
- Plague Inc.
- Slender: The Eight Pages
- Skullgirls
- Thomas Was Alone
Katawa Shojo
A free visual novel (OELVN) made by developers from 4-Chan, noted for it's handling of sensitive subject matter.[10]
Read more about Katawa Shojo on Wikipedia, or about 4-Chan in the Wikibook 4chan Chronicle.
2013

2014

Transistor
Released in 2014, the game Transistor is known for many of its qualities, particularly its unique art direction. While working on Transistor, game artist Jen Zee took inspiration from the Art Nouveau style, as well as the work of 19th century Austrian artist Gustav Klimt.[11][12] The game is also well known for its less direct storytelling methods, as well as it's unique hybrid real time and turn based action system which leads to interesting strategic choices for the player.[13]
Read more about Transistor on Wikipedia.
2015
Unreal Engine 4
- Unreal Engine 4 eliminates subscription fees,[14] making it more accessible to indie developers.
Games
2016
2017
- Cuphead
- Doki Doki Literature Club!
- Getting Over It with Bennett Foddy
- Hollow Knight
- A Hat in Time
- Night in the Woods
- Yooka-Laylee
- Pyre
- Gameplay of Getting over it with Bennet Foddy
- Heart Machine, developers of Hyperlight Drifter, at GDC 2017.
2018
- Night in the Woods dev team at the 2018 IGF.
- Gameplay of Celeste
2019
2020
Friday Night Funkin'
Friday Night Funkin' was developed for the Ludum Dare game jam.[15] Some news outlets noted the similarities of Friday Night Funkin' to the sorts of games which were based on Adobe Flash.[16] It's important to note that there was an increased interest in Adobe Flash games,[17] as the time of this game's launch corresponded with the discontinuation of Flash. Notably the game was open source[18] which attracted modders to the game.[16] At the time of release, it was somewhat unusual for original indie titles to launch under an open source license.
References
- ↑ "Ten Years of Game Maker 1999-2009". 14 November 2009. https://gamemakerblog.com/2009/11/15/ten-years-of-game-maker-1999-2009/.
- ↑ "GameMaker Studio creators look back at 17 years of development". VentureBeat. 4 September 2017. https://venturebeat.com/2017/09/03/gamemaker-studio-creators-look-back-at-17-years-of-development/.
- ↑ Zavarise, Giada (11 October 2017). "The secret history of underdog game engine RPG Maker and how it got its bad reputation". PC Gamer. https://www.pcgamer.com/the-secret-history-of-underdog-game-engine-rpg-maker-and-how-it-got-its-bad-reputation/.
- ↑ Zavarise, Giada (1 September 2018). "Are RPG Maker games as bad as people think?" (in en). Eurogamer. https://www.eurogamer.net/articles/2018-09-01-are-rpg-maker-games-as-bad-as-people-think.
- ↑ "Toronto developers create 2,360-level video game they hope will last a lifetime CBC News". CBC. https://www.cbc.ca/news/technology/n-the-perfect-video-game-that-took-10-years-to-complete-1.3179232.
- ↑ "``Alien Hominid Invades Retail Stores; Critics Are Raving About This Bigger, Badder Console Version of the Cult Game Now Available from O-3 Entertainment and The Behemoth" (in en). www.businesswire.com. 18 November 2004. https://www.businesswire.com/news/home/20041118005596/en/Alien-Hominid-Invades-Retail-Stores-Critics-Are-Raving-About-This-Bigger-Badder-Console-Version-of-the-Cult-Game-Now-Available-from-O-3-Entertainment-and-The-Behemoth.
- ↑ Macgregor, Jody (11 April 2018). "The creators of Spelunky and Getting Over It talk about Sexy Hiking and 'B-games'". https://www.pcgamer.com/the-creators-of-spelunky-and-getting-over-it-with-bennett-foddy-on-sexy-hiking-and-b-games/. Retrieved 10 November 2020.
- ↑ "Unity: "Games wouldn't see the light of day" without asset stores" (in en). GamesIndustry.biz. https://www.gamesindustry.biz/articles/2018-07-19-well-88-percent-of-what-asks-unitys-global-head-of-asset-store.
- ↑ "Epic Announces Unreal Engine Marketplace 88% / 12% Revenue Share". Unreal Engine. https://www.unrealengine.com/en-US/blog/epic-announces-unreal-engine-marketplace-88-12-revenue-share.
- ↑ "Unexpected Sincerity: Disabilities, Girls and Katawa Shoujo" (in en-AU). Kotaku Australia. 12 January 2012. https://www.kotaku.com.au/2012/01/unexpected-sincerity-disabilities-girls-and-katawa-shoujo/.
- ↑ "The Cyberpunk Art Nouveau Style of Transistor - The Phoenix". 6 April 2016. https://swarthmorephoenix.com/2016/04/06/the-cyberpunk-art-nouveau-style-of-transistor/.
- ↑ "The diverse artistic influences behind two of 2014’s prettiest games" (in en-us). AV Club Games. https://games.avclub.com/the-diverse-artistic-influences-behind-two-of-2014-s-pr-1798277930.
- ↑ "Hardcore Gamer’s Best Games of the Decade (2010-2019)". Hardcore Gamer. https://hardcoregamer.com/2020/01/10/hardcore-gamers-best-games-of-the-decade-2010-2019/364857/.
- ↑ "Unreal Engine is Now Free!". https://www.unrealengine.com/en-US/blog/ue4-is-free. Retrieved 18 October 2020.
- ↑ "South Cariboo game designer reaps success". 100 Mile House Free Press. 21 November 2020. https://www.100milefreepress.net/entertainment/south-cariboo-game-designer-reaps-success/.
- 1 2 "Friday Night Funkin' Fondly Recalls Flash Games" (in en). TechRaptor. https://techraptor.net/gaming/features/friday-night-funkin-flash-games.
- ↑ "If You Missed the Golden Age of Flash, You Should Try THESE Games". CBR. 1 February 2021. https://www.cbr.com/flash-games/.
- ↑ "Twitter @ninja_muffin99". https://twitter.com/ninja_muffin99/status/1320215862578606080.