Play Anywhere
Xbox Play Anywhere, formerly Live Anywhere, is an ongoing initiative by Microsoft to bring the cross-platform Xbox network (formerly Xbox Live[1]) service to a wide variety of Microsoft platforms and devices, chiefly the Xbox Series X|S, Xbox One, and Windows 10.
Platforms
Platform | Service Name | Launch | Discontinued |
---|---|---|---|
Windows 11 | Xbox Network | October 5, 2021[2] | |
Xbox Series X|S | Xbox Network | November 10, 2020[3] | |
Windows 10 | Xbox Network | July 29, 2015 | |
Xbox One | Xbox Live | November 22, 2013 | |
Windows 8 and 8.1 | Xbox on Windows | October 26, 2012 | Before May 8, 2023[4] |
Windows Phone,10 Mobile | Xbox on Windows Phone | October 21, 2010 | Before October 8, 2017[5] |
Zune | Zune Social | September 16, 2008 | September 4, 2011 |
Windows XP, Vista, 7 | Games for Windows – Live | May 22, 2007 | Before May 8, 2023[4] |
Xbox 360 | Xbox Live | November 22, 2005 | |
Xbox | Xbox Live | November 15, 2001 | April 15, 2010 |
The mobile device side of the service has been shown in concept at events such as E3 and CES on devices like a Motorola Q mobile phone, but specific details have not been released.
Since then, Microsoft has unveiled its next generation mobile platform, Windows Phone. Microsoft plans on being more aggressive with mobile Xbox Live-connected games by strictly controlling the phone hardware that Windows Phone runs on, and enabling DirectX 9 graphics for Windows Phone, the same version of DirectX that the Xbox 360 uses.
Live Gamertags are also used for the XNA Creator's Club service.
On April 15, 2010, Xbox Live was shutdown for the original Xbox Console. In October 2011, Xbox Live was shutdown for the Zune.
Features
- Single identity (Gamertag/Zune Tag) across all platforms (tied to Windows Live ID)
- Cross-platform chat, with text, voice, and video
- Unified friends list and message system
- Single, worldwide currency for purchasing virtual games, music, videos and content (Microsoft Points)
- Cross-platform multiplayer online gaming, including game invites
Pricing
Live is available in two tiers: Silver and Gold. Anybody who signs up to Live is given a Silver account, which offers a basic set of features that differ with each platform. Gold accounts require a subscription, but offer a greater variety of features.
Country | 1 Month | 3 Months | 12 Months | Games for Windows – Live | Zune Social |
---|---|---|---|---|---|
Europe | €6.99 | €19.99 | €59.99 | Free | Free |
United Kingdom | £5.99 | £14.99 | £39.99 | Free | Free |
Australia | $10.95 | $29.95 | $79.95 | Free | Free |
Sweden | SEK60 | SEK179 | SEK549 | Free | Free |
United States | $9.99 | $24.99 | $59.99 | Free | Free |
Japan | ¥819 | ¥2079 | ¥5229 | Free | Free |
The original Xbox does not recognize Silver accounts, requiring Gold for all Live features (discontinued on April 15, 2010).
Zune Social does not have two tiers, the service is free to all users, though there is a Zune Pass "all-you-can-eat"-style music subscription service that costs US$9.99.
Availability
Live is currently available in 220 countries, with more being brought online over time.[6]
See also
External links
References
- Boddy, Zachary (2021-03-22). "Microsoft officially ends 'Xbox Live' brand, changes to 'Xbox network'". Windows Central. Retrieved 2023-05-08.
- Blog, Windows Experience (2021-08-31). "Windows 11 available on October 5". Windows Experience Blog. Retrieved 2023-05-08.
- Xbox, Phil Spencer, Head of (2020-09-09). "Xbox Series S and Xbox Series X Launch November 10, Starting at $24.99 a Month with Xbox Game Pass Ultimate and EA Play". Xbox Wire. Retrieved 2023-05-08.
{{cite web}}
: CS1 maint: multiple names: authors list (link) - "Xbox Play Anywhere | Xbox". Xbox.com. Archived from the original on 2023-05-08. Retrieved 2023-05-08.
- "Goodbye, Windows 10 Mobile". CNET. Retrieved 2023-05-08.
- "Xbox.com".