The Wizard of Oz (1985 video game)
The Wizard of Oz is an illustrated interactive fiction game developed by and published by Windham Classics for the Apple II, Commodore 64, MS-DOS and MSX in 1985. It is an adaptation of the books The Wonderful Wizard of Oz and The Marvelous Land of Oz.
The Wizard of Oz | |
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Developer(s) | Windham Classics |
Publisher(s) | Windham Classics |
Artist(s) | Barry Moser[1] |
Platform(s) | Apple II, Commodore 64, DOS, MSX |
Release | 1985 |
Genre(s) | Interactive fiction |
Mode(s) | Single-player |
Summary
The game is a traditional text-based adventure where players assume the role of Dorothy, and interact with the characters, world, and objects from the books through text commands.[2]
Reception
The Wizard of Oz was positively received by press, including II Computing,[3] Ahoy!,[4] and Commodore Power Play.[2][5]
References
- "Knight Letter No. 26". LCSNA. February 1987. Retrieved 2015-11-03.
- "Commodore Power Play Issue 18". December 1985. Retrieved 2015-11-03.
- "II Computing Vol 1 No 3 Feb Mar 86". Retrieved 2015-11-03.
- "Ahoy! - Issue 27 (1986-03)(Ion International)(US)". March 1986. Retrieved 2015-11-03.
- "Commodore Power Play Issue 20". April 1986. Retrieved 2015-11-03.
External links
- The Wizard of Oz at MobyGames
- The Wizard of Oz in the Interactive Fiction Database
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