Slime Rancher 2
Slime Rancher 2 is a first-person life simulation adventure video game developed and published by American indie studio Monomi Park. Slime Rancher 2 is the direct sequel to its predecessor Slime Rancher (2017). It features the playable character and main protagonist of Slime Rancher, Beatrix LeBeau, exploring a new location called Rainbow Island. The game released in early access on September 22, 2022, for Xbox Series X/S and Microsoft Windows via the Microsoft Store, Steam, and Epic Games Store.[1]
Slime Rancher 2 | |
---|---|
Developer(s) | Monomi Park |
Publisher(s) | Monomi Park |
Director(s) | Nick Popovich |
Designer(s) | Chris Lum |
Artist(s) | Ian McConville Victoria Joh |
Composer(s) | Harry Mack |
Engine | Unity |
Platform(s) | |
Release | September 22, 2022 (early access) |
Genre(s) | Life simulation, adventure |
Mode(s) | Single player |
Gameplay
In an open world the player controls the character Beatrix LeBeau, a rancher who moved from planet Earth to a far away planet to live the life of a slime rancher, centered around ranch construction and the exploration of the environment in order to collect, raise, feed, and breed slimes, gelatinous living organisms of various sizes and characteristics.[2][3]
The game revolves around feeding slimes the correct food so that they can produce "plorts", which can be sold in exchange for Newbucks, a currency required to purchase upgrades for the ranch and its equipment. There are different kinds of slimes in the world, including some introduced for Slime Rancher 2.[4][5] Slimes react and change based on what they are fed.
Development and release
Slime Rancher 2 was revealed on June 13, 2021, having been featured during the 2021 Xbox & Bethesda Games Showcase.[6][7] During the Xbox & Bethesda Games Showcase 2022 more information about the game was revealed along with a projected release date of fall 2022.[8] Slime Rancher 2 was released in early access on September 22, 2022, for Microsoft Windows and Xbox Series X/S.[9]
Slime Rancher 2 uses the Unity engine.[10] It utilizes Unity's new High Definition Render Pipeline,[11][10] a render pipeline that handles graphical features. This required a new approach to the graphics pipeline compared to the one used in the previous game.[12]
References
- Diaz, Ana (June 13, 2021). "Slime Rancher 2 oozes out in 2022". Polygon. Archived from the original on February 3, 2022. Retrieved June 14, 2021.
- Murray, Sean (June 15, 2022). "Slime Rancher 2 Gameplay Revealed, Coming In Fall 2022". TheGamer. Retrieved July 11, 2022.
- Swan, Cameron (May 28, 2022). "Slime Rancher 2: Every New Slime Revealed So Far". Game Rant. Retrieved July 11, 2022.
- Cooper, Gael (June 15, 2022). "Slime Rancher 2 Finally Shares 2022 Release Date, Drops Preview Video". CNET. Retrieved August 13, 2022.
- Nunneley, Stephany (June 14, 2021). "Slime Rancher 2 is in the works and it's coming to Xbox Series X/S". VG247. Retrieved August 13, 2022.
- Pearson, Ryan (June 13, 2021). "Slime Rancher 2 Announced; Launches 2022 for Epic Games Store, Steam, and Xbox Series X|S - Niche Gamer". nichegamer.com. Retrieved August 13, 2022.
- Bailey, Kat (June 13, 2021). "Slime Rancher 2 Announced During Xbox Games Showcase - E3 2021". IGN. Retrieved August 13, 2022.
- Smith, Graham (June 16, 2022). "Slime Rancher 2 will serve up familiar and adorable goo this autumn". Rock, Paper, Shotgun. Retrieved August 13, 2022.
- "Slime Rancher 2 launches in Early Access on September 22". Gematsu. August 18, 2022. Retrieved August 18, 2022.
- "Twitter". Twitter. Retrieved July 25, 2022.
- Technologies, Unity. "Create high-quality graphics and stunning visuals | Unity HDRP". unity.com. Retrieved July 25, 2022.
- McKeand, Kirk (January 19, 2022). "Slime Rancher 2 interview - liquid meat products and rainbow islands". For The Win. Retrieved August 13, 2022.