Fuel (video game)
Fuel (stylized in all uppercase as FUEL) is an open world racing video game developed by Asobo Studio and published by Codemasters. The game was released in 2009 in North America on June 2 and Europe on June 5 for PlayStation 3 and Xbox 360,[2] and July 5 for Microsoft Windows. It is set in a post-apocalyptic United States after the Sun scorched the Earth, with a completely free-to-roam open world approximately 5,560 square miles (14,400 km2) in size, which is roughly the size of the U.S. state of Connecticut.[3] In the free roaming mode, the game features the ability to drive anywhere in the game world without incurring loading times; however, crashing a vehicle – or invoking the reset function to return to the road – does invoke a loading screen.[3]
Fuel | |
---|---|
Developer(s) | Asobo Studio |
Publisher(s) | Codemasters |
Platform(s) | |
Release | PlayStation 3, Xbox 360
July 5, 2009 |
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
Gameplay
Fuel is an open world racing game set in a Mad Max-like post-apocalyptic world ravaged by extreme weather fueled by global warming, with players experiencing varying weather effects such as occasional tornadoes and sandstorms, as well as an accelerated day-night cycle.[2] The map in which the game takes place is over 14,400 square kilometers large.
Development
Fuel evolved from a game Asobo Studio announced in 2005, called Grand Raid Offroad.[4]
The award for largest playable area in a console game was awarded to Fuel developer Asobo Studios. Guinness World Records presented the developer with a certificate to commemorate the achievement.[5]
Reception
Aggregator | Score |
---|---|
Metacritic | PS3: 67/100[6] X360: 66/100[7] PC: 67/100[8] |
Publication | Score |
---|---|
1Up.com | C |
Edge | 8/10 |
Eurogamer | 5/10[9] |
GameSpot | 6.0/10[10] |
GameTrailers | 5.2/10[11] |
IGN | 5.1/10[12] |
Official Xbox Magazine (US) | 7/10 |
X-Play | 4/5[13] |
Fuel met with mixed reviews, praising the graphics and the world design. Many of the rewards available to be unlocked were seen as not worth the effort and the racing mechanics have been noted as sloppy, with the AI opponents leading for most of the race only to slow down towards the end to allow the player to win.[14]
References
- Patrick Garratt (22 May 2009). "FUEL delayed to June 5". Archived from the original on 25 May 2009. Retrieved 22 May 2009.
- Bramwell, Tom (19 August 2008). "Codemasters unveils FUEL". EuroGamer. Archived from the original on 11 January 2013. Retrieved 22 August 2008.
- "Fuel sets Guinness record as biggest console game ever". Archived from the original on 28 February 2019. Retrieved 27 February 2019.
- Robinson, Martin (22 August 2008). "GC 2008: Fuel Preview". IGN. Archived from the original on 25 August 2008. Retrieved 22 August 2008.
- Fahey, Mike (22 May 2009). "Fuel Is The Biggest Console Game Ever". Kotaku. Archived from the original on 30 August 2017. Retrieved 27 March 2015.
- "Fuel for PlayStation 3 Reviews". Metacritic. CBS Interactive. Archived from the original on 19 November 2020. Retrieved 10 March 2020.
- "Fuel for Xbox 360 Reviews". Metacritic. CBS Interactive. Archived from the original on 2 May 2019. Retrieved 10 March 2020.
- "Fuel for PC Reviews". Metacritic. CBS Interactive. Archived from the original on 12 November 2020. Retrieved 10 March 2020.
- Tom Bramwell (27 May 2009). "FUEL review: Spent". Eurogamer. Archived from the original on 11 June 2009. Retrieved 27 March 2015.
- Kevin VanOrd (10 June 2009). "Fuel Review". GameSpot. Archived from the original on 20 June 2015. Retrieved 27 March 2015.
- "Fuel review". GameTrailers. 16 June 2009. Archived from the original on 24 September 2015. Retrieved 27 March 2015.
- Chris Roper (8 July 2009). "Fuel review: Codemasters races to an open world mess". IGN. Archived from the original on 20 February 2012. Retrieved 27 March 2015.
- Jason D'Aprile (9 June 2009). "Fuel Review - Xbox 360". XPlay. Archived from the original on 2 April 2015. Retrieved 27 March 2015.
- "IGN: Fuel Playstation 3 Review". 2 June 2009. Archived from the original on 17 November 2016. Retrieved 11 September 2013.