Europa Universalis: Rome
Europa Universalis: Rome is a grand strategy game developed by Paradox Development Studio. Published by Paradox Interactive and released in 2008, it became the fourth installment in the Europa Universalis series. It was the second game to be based on Paradox's Clausewitz Engine.
Europa Universalis: Rome | |
---|---|
Developer(s) | Paradox Development Studio |
Publisher(s) | Paradox Interactive[lower-alpha 1] |
Producer(s) | Johan Andersson |
Programmer(s) | Thomas Johansson |
Artist(s) |
|
Composer(s) | Andreas Waldetoft |
Series | Europa Universalis |
Engine | Clausewitz Engine |
Platform(s) | Microsoft Windows, OS X |
Release | Mac OS X 7 July 2008[1] |
Genre(s) | Grand strategy |
Mode(s) | Single-player, multiplayer |
Gameplay and release
The game is set during the time of the Roman Republic, beginning in 280 BC with the start of the Pyrrhic war, and ending with the rise of the Roman Empire in 27 BC. Players have a choice of leading any of over 53 factions, which represent 10 prominent cultures including Carthaginian, Celtic, Egyptian, Greek, and Roman.[2] The game was released for Microsoft Windows in April 2008, followed by an OS X version ported by Virtual Programming in July.[3]
Editions
The game's only expansion, Vae Victis, was released in November 19, 2008.[4] Paradox had ideas for a second expansion based around the timeline of Alexander the Great, but this was never developed.[5]
Virtual Programming published the Mac OS X version of the Europa Universalis: Rome Gold Edition on 23 July 2010, which includes the Vae Victis expansion pack.[6]
Reception
See also
- 2008 in video gaming
- Imperator: Rome, a sequel to the Europa Universalis: Rome
- List of grand strategy video games
- List of Paradox Interactive games
- Wargame (video games)
Notes
- Ported to Mac by Virtual Programming.
References
- "Europa Universalis: Rome game ships for Mac". Macworld. Archived from the original on 2023-04-24. Retrieved 2023-04-24.
- "Europa Universalis: Rome". Archived from the original on 2008-12-17. Retrieved 2008-10-01.
- "Europa Universalis Rome Released as a box product". Virtual Programming. July 4, 2008. Archived from the original on 2008-10-18. Retrieved 2008-10-01.
- Thang, Jimmy (August 27, 2008). "EU: Rome Expansion Vae Victis Announced". IGN. Archived from the original on July 17, 2012. Retrieved 2008-08-31.
- Andersson, Johan (May 27, 2010). "What do you want our download team to do?". Paradox Interactive Forums. Retrieved September 11, 2018.
- "Virtual Programming Releases Europa Universalis Rome Gold Edition". MacGamer. July 23, 2010. Archived from the original on July 14, 2011. Retrieved November 30, 2010.
- "Europa Universalis: Rome Review - MetaCritic". MetaCritic. Archived from the original on 2008-10-02. Retrieved 2014-02-15.
- Chick, Tom (April 18, 2008). "Europa Universalis: Rome Review - 1UP". 1UP. Retrieved 2008-08-31.
- Allen, Darren (June 19, 2008). "Europa Universalis: Rome Review - EuroGamer". EuroGamer. Retrieved 2008-08-31.
- Rausch, Allen (April 15, 2008). "Europa Universalis: Rome Review - GameSpy". GameSpy. Archived from the original on 2008-09-13. Retrieved 2008-08-31.
- Butts, Steve (April 14, 2008). "Europa Universalis: Rome Review - IGN". IGN. p. 2. Archived from the original on April 20, 2008. Retrieved 2008-08-31.