Dirt Rally 2.0

Dirt Rally 2.0 (stylised as DiRT Rally 2.0) is a racing simulation video game developed and published by Codemasters for PlayStation 4, Windows, and Xbox One. It was released on 26 February 2019. A version for Amazon Luna followed on 3 June 2021. It is a successor to the 2015 video game Dirt Rally and emphasises realistic driving physics.

DiRT Rally 2.0
Developer(s)Codemasters
Publisher(s)Codemasters
SeriesDirt
EngineEgo
Platform(s)PlayStation 4
Windows
Xbox One
ReleasePS4, Windows, Xbox One
26 February 2019
Amazon Luna
3 June 2021[1]
Genre(s)Racing simulation
Mode(s)Single-player, multiplayer

Gameplay

Dirt Rally 2.0 is focused on rallying and rallycross. Players compete in timed stage events on tarmac and off-road terrain in varying weather conditions. The game features stages in Argentina, Australia, New Zealand, Poland, Spain and the United States.[2] Codemasters also announced plans to expand the game through the release of downloadable content,[3] and released stages in Finland, Germany, Greece, Monte Carlo, Sweden and Wales. These stages are remastered versions of the stages included in the original Dirt Rally. There is also a rallycross mode with World RallyCross Supercars (including the lineup of the 2018 season) and eight circuits from the FIA World Rallycross Championship. Dirt Rally 2.0 lets players choose between a total of fifty cars, including the aforementioned World Rallycross Supercars, historic rally cars from the 1960s through the 1980s, Groups A, B and R rally cars, and modern rally cars from the 1990s to the late 2010s.[3][4] This was later expanded to thirteen locations through downloadable content. Every car can have its setup adjusted before a race.[5]

The game also features a new weather modelling system where changes in the weather affect the relative level of grip and require players to take a more nuanced approach to driving. The weather also affects visibility in stages. The surface of the stages is also subject to degradation; as more cars pass over a stage, more than 100 layers ensure that the road surface will start to shift and break up, affecting grip levels. The gameplay therefore demands maximum concentration, especially as some stages can take more than ten minutes to complete. There is no rewind function and damages not only have a visual but also mechanical effect, with it being possible to sustain "terminal damage", which automatically ends whatever race the car is in as a DNF (did not finish).[5]

The "My Team" mode introduced in Dirt 4 is expanded upon, requiring players to hire specialist engineers to maintain the car. However, other elements such as customising liveries, signing sponsors and expanding team facilities were removed. Damage sustained during a rally carries over from event to event. Players are also able to make a wider range of strategic choices, such as tyre compounds; softer tyres offer more grip but wear out faster, while harder tyres are more durable but produce slower stage times. Codemasters later introduced a more comprehensive tutorial for setting up the car to make the process more accessible for newcomers, amateurs and players who have been deterred from exploring setup options in the past.

The release of downloadable content follows a fortnightly schedule, and includes the return of rally locations from the first game, as well as cars such as the Škoda Fabia and BMW M1. The final DLC package is titled "Colin McRae: Flat Out". It features a new location in Perth and Kinross in Scotland, cars driven by Colin McRae and a scenario mode where players re-enact moments from McRae's career.

Development

Dirt Rally 2.0 is the first game in the series to be developed by Codemasters after game director Paul Coleman's departure from the company in early 2018.[2] Rally drivers Ryan Champion and Jon Armstrong served as consultants throughout the game's development with occasional help from Oliver Solberg, while veteran co-driver Phil Mills lent his voice as the game's English-speaking co-driver. Neil Cole is the English-speaking voice of the rallycross spotter.[6][7] As with other Codemasters racing games, audio was meticulously recorded from inside and out of each car in the game, capturing isolated tracks of intake, exhaust, turbo/superchargers, transmission, and cabin noise.[8][9]

Reception

Dirt Rally 2.0 received "generally favorable reviews", according to review aggregator Metacritic.[10][11][12]

Awards

YearAwardCategoryResultRef
2019 Develop:Star Awards Best Audio Nominated [21]
The Independent Game Developers' Association Awards Best Audio Design Nominated [22]
Best Racing Game Nominated
The Game Awards 2019 Best Sports/Racing Game Nominated [23]
2020 23rd Annual D.I.C.E. Awards Racing Game of the Year Nominated [24]
NAVGTR Awards Game, Franchise Racing Nominated [25]
MCV/Develop Awards Visual Innovation of the Year Nominated [26]
16th British Academy Games Awards British Game Nominated [27]

References

  1. New on Luna+: DiRT Rally 2.0, retrieved 18 December 2022
  2. Errington, Tom. "Dirt Rally 2.0 release date announced".
  3. Arif, Shabana (26 September 2018). "Dirt Rally 2.0 Announced".
  4. "Dirt Rally 2.0 is coming to PC and consoles next year". Eurogamer. 26 September 2018.
  5. "50 shades of DiRT Rally 2.0". GameGator. Retrieved 2 February 2019.
  6. Kanal, Samarth (3 October 2018). "How a rally driver is shaping DiRT Rally 2.0". Motor Sport Magazine. Retrieved 4 October 2018.
  7. McGrath, Christina (12 October 2018). "DiRT Rally 2.0 Road Book – recording co-driver calls". Codemasters Blog. Archived from the original on 16 October 2018.
  8. "Episode 7 - Chris Jojo". Signal Path (Podcast). Shure. 1 May 2018.
  9. "Pro Talk Series: Hitting the Audio Throttle Chris Jojo - Senior Sound Designer, Codemasters". Sennheiser. 13 March 2019. Archived from the original on 25 September 2020.
  10. "DiRT Rally 2.0 for PC Reviews". Metacritic. CBS Interactive. Retrieved 30 March 2020.
  11. "DiRT Rally 2.0 for PlayStation 4 Reviews". Metacritic. CBS Interactive. Retrieved 30 March 2020.
  12. "DiRT Rally 2.0 for Xbox One Reviews". Metacritic. CBS Interactive. Retrieved 30 March 2020.
  13. Glagowski, Peter (2 March 2019). "Review: Dirt Rally 2.0". Destructoid. Retrieved 13 February 2022.
  14. Robinson, Martin (20 May 2019). "Dirt Rally 2.0 review - Codemasters' finest driving game yet". Eurogamer. Retrieved 13 February 2022.
  15. Kato, Matthew (19 February 2019). "Dirt Rally 2.0 Review - Staying Focused". Game Informer. Retrieved 13 February 2022.
  16. Wells, Cory (19 February 2019). "Review: DiRT Rally 2.0". Hardcore Gamer. Retrieved 13 February 2022.
  17. "Dirt Rally 2.0 Review - IGN". November 2021.
  18. "DIRT RALLY 2.0 REVIEW". PC Gamer. 18 February 2019. Retrieved 2 June 2020.
  19. Matheson, Stirling (17 February 2019). "Dirt Rally 2 PC review – a punishing sequel for skilful drivers". PCGamesN. Retrieved 13 February 2022.
  20. Tailby, Stephen (24 March 2020). "DiRT Rally 2.0 Review (PS4)". Push Square. Retrieved 13 February 2022.
  21. Blake, Vikki (16 May 2019). "Shortlist for Develop:Star Awards 2019 revealed". MCV. Retrieved 19 June 2019.
  22. Stephenson, Suzi (19 September 2019). "TIGA Announces Games Industry Awards 2019 Finalists". The Independent Game Developers' Association. Retrieved 25 September 2019.
  23. Winslow, Jeremy (19 November 2019). "The Game Awards 2019 Nominees Full List". GameSpot. Retrieved 20 November 2019.
  24. Chalk, Andy (13 January 2020). "Control and Death Stranding get 8 nominations each for the 2020 DICE Awards". PC Gamer. Retrieved 19 January 2020.
  25. "2019 Nominees". National Academy of Video Game Trade Reviewers. 13 January 2020. Retrieved 19 January 2020.
  26. Wallace, Chris (14 February 2020). "It's your last chance to vote for the MCV/DEVELOP Awards winners 2020". MCV/Develop. Retrieved 26 May 2020.
  27. Stuart, Keith (3 March 2020). "Death Stranding and Control dominate Bafta games awards nominations". The Guardian. Retrieved 4 March 2020.
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