Caves and Caverns
Caves and Caverns is a 1982 fantasy role-playing game adventure published by Judges Guild.

Contents
Caves and Caverns is an adventure supplement designed to be used with any role-playing game system, and contains tables for random generation of treasure and dungeons as well as a book of hex maps to assist the gamemaster with planning campaigns and adventures.[1]
Publication history
Caves and Caverns was written by John Mortimer, and published by Judges Guild in 1982 as a 64-page book.[2]
Reception
Kelly Grimes reviewed Caves and Caverns in The Space Gamer No. 60.[1] Grimes commented that "it would be wise to pass this one by. This is simply too much to pay for a very incomplete product unless you are simply desperate for hex maps."[1]
References
- Grimes, Kelly (February 1983). "Capsule Reviews". The Space Gamer. Steve Jackson Games (60): 46, 48.
- Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. p. 161. ISBN 0-87975-653-5.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.