< OpenVOGEL

The following tutorial pages are intended for end users. Hence, here you will not find information about how the program has been built, but about how it works and how to use it in practical aircraft design.

Tutorial 1: basics

Part 1: simulating a simple wing model

In this tutorial you will learn how to:

  • Create and edit a lifting surface.
  • Load polar curves to simulate skin drag using XFoil or other datasources.
  • Start a steady simulation.

Tutorial 2: fuselages

Part 1: creating a fuselage

In this tutorial you will learn how to:

  • Create and edit a native OpenVOGEL fuselage.
  • Import fuselages from OpenVSP or other sources.

Tutorial 3: console

Part 1: introduction to the Console

In this tutorial you will learn how to:

  • Introduce commands and work with the cosole.
  • Run the simulation remotely from Tucan.
  • Setup Intel MKL for improved calculation performance.

Part 2: running the simulation from the console

In this tutorial you will learn how to:

  • Run a steady analysis in the Console.
  • Run different standard batch simulations and interpret the results.
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