< OpenGL Programming
  • FBO: FrameBuffer Object: off-screen drawing - w:Framebuffer Object
  • index: position in an array, used in glDrawElements to reference vertices in an arbitrary order (plural: indices)
  • indices: plural of index
  • VBO: Vertex Buffer Object - w:Vertex Buffer Object
  • vertex: a point in 3D space (plural: vertices) - w:Vertex (geometry)
  • vertices: plural of vertex
- Comment on this page

- Recent stats

< OpenGL Programming

Browse & download complete code
This article is issued from Wikibooks. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.