< Mandelbulb3D < Reference < Postprocess
Postprocess window: Recalculate A Selection
Recalculate a Selection renders a region of the final beauty pass, including all components enabled in the other sections of the Postprocess window.
See Also
- Postprocess window
- Normals On Z-buffer
- Hard Shadows
- Ambient Shadows
- Reflections and Transparency
- Depth of Field
This article is issued from Wikibooks. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.