< Guide to Game Development
The programming languages that are going to be used to create the games. Note: this could be a nearly endless list, so I'm only going to add a few, but by all means add more if you want.
Programming languages
- Industry standard for game development
- Not ideal for a first programming language
- Can be used with the .Net framework
- Can be used with unity
- Objective-C
- Mac, iPad, iPhone only
- Works on a variety of platforms
- Interpreted language
- Works on a variety of platforms
- Short for "Visual Basic running on the .Net framework"
- Ideal beginner language
- Windows, Windows Modern/Metro and Window Phone 8 only
- Ideal beginner language
- Mac, iPad, iPhone only
- Boo
- Can be used with unity
- Javascript
- Can be used with unity
- Mainly used online
- Can be used for Windows Modern apps.
- Online only
Scripting languages to be used with the programming language
- Ruby
- Python - Repeat from above, can be used as a language and as a script.
- Interpreted language
- Works on a variety of platforms
Game-only programming languages
- DarkBasic
- BlitzPlus
Shader languages
- Shader language used for OpenGL
- HLSL
- Shader language used for DirectX
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