< GtkRadiant
With shaders you can:
- Make surfaces/volumes behave in certain ways ingame (water, lava, nonsolid, etc..)
- Blend multiple textures together in various ways
- Create surface sprites (useful for grass etc.)
- Create blended terrain
- Create scrolling, rotating textures.
- Make textures glow ingame
- Provide lighting to your map (light-emitting shaders)
- Combinations of the above
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