An introduction to programming web apps with the HTML5 canvas 2D context
Table of Contents
- Getting Started:
- Elements of Canvas 2D User Interfaces:
- Other Elements of Web Apps:
- Sounds
- User Prompts [stub]
- Acceleration of Devices [stub]
- Persistent Data Storage [stub]
- Geolocation [stub]
- Sending E-mails [stub]
- Capturing Media (iOS 6+, Android 3+)
- Recognizing and Synthesizing Speech (iOS 7+)
- Appendices:
- cui2d reference (HTML files by JSDoc3)
cui2d.js
(JavaScript file)
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