Here is the temp location for features Campbell and Vince from MetaVR wish to add for improved modelling in simulation.
- Vert Select to UV Selection.
- UV Window, Align weld- to be able to welt to the left, right,top,bottom.
- Relax vertex to surrounding.
- Relax vertex- make the vertex evenly spaced and fit the surrounding faces/verts.
- Rotate along edge.
- Projection UV mapping modifier. (use cameras?)
- Move uv island to another edge non connected edge
- BuildingGenerator: BuildingGenerator
— building Generator
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