Here is the temp location for features Campbell and Vince from MetaVR wish to add for improved modelling in simulation.

  • Vert Select to UV Selection.
  • UV Window, Align weld- to be able to welt to the left, right,top,bottom.
  • Relax vertex to surrounding.
  • Relax vertex- make the vertex evenly spaced and fit the surrounding faces/verts.
  • Rotate along edge.
  • Projection UV mapping modifier. (use cameras?)
  • Move uv island to another edge non connected edge
  • BuildingGenerator: BuildingGenerator building Generator
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