The goal of this book is to create an open and freely editable manual and training guide for Autodesk Inventor.
Autodesk Inventor is a geometric modeling program that is used in Computer Aided Drafting (CAD) and is commonly used to teach students engineering principals in the PLTW curriculum.
Basic Concepts
Basic Editing
Getting Started
- Creating parts and assemblies from scratch
- Editing parts and assemblies using the history tree
Part Editing
- Sketch
- Extrude
- Revolve
- Sweep
- Loft
- Features
- Patterns
- Holes
- Chamfers
- Fillets
Assembly Editing
- Placing Components
- Content Centre
- Constraints
- iMates
- Assembly-level features
- Weldments
Drawing Editing
- Placing Views
- Creating new view types based on sketches
- annotating, detailing, BOMs, revisions
Advanced Editing
Topics to be included:
- Derived parts and assemblies
- Presentation files
- 3D sketching
- Skeleton Modeling techniques
Presentation
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